explore educate visit partner partner
For Immediate Release
June 1, 2008
Media Available
Contact:
Linda Dackman 415. 561. 0363
Leslie Patterson 415. 561.0377
images@exploratorium.edu

Virtual Unreality Exhibition Extended Through June 1, 2008

Interactive Digital Artworks Use Game Technology
Three Internationally-Known Artists Embrace the Unreality of Virtual Spaces

Scalable City

Our world is edging more and more towards digital environments. What are the societal and cultural implications? Does it change the way we think? The way we feel? Virtual Unreality, a popular interactive exhibition in the Exploratorium’s Seeing Gallery, extends its run through June 1, 2008. It brings together three digital artworks by internationally-known artists that use game technology to explore the unreality of virtual landscapes. The works are Life Spacies II by Christa Sommerer & Laurent Mignonneau, Scalable City by Sheldon Brown, and Oceans (2000-2007) by Dan Torop.
Virtual Unreality presents artworks that use the inherent unreal nature of these environments to create urban and suburban landscapes, undulating seascapes, and strange, never-before-seen creatures that plunge us into new worlds. The new worlds, by implication, are both inside the artwork and in our everyday world — that is, in the ways such worlds ultimately redefine and alter our perception,understanding, expectations and interactions with our everyday world.

If you were to create your own digital environment, what would it be?

 

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CONTACT: Linda Dackman, Public Information Director (415) 561-0363 Leslie Patterson (415) 561-0377